Individuals may hear the term games and associate it with video games which serve a child no purpose other than entertainment purposes. However, educational games serve a much more fascinating purpose than entertainment and excitement. Matter of fact, teachers who use educational games/ activities in their classes contribute to meaningful learning does not teach in isolation therefore leaning towards meaningful learning rather than rote learning/ memorization.
There are numerous sites that allow educators of all grade levels to create games for students based on the student’s
age, age level, gender and interest. These are all factors that should be taken
into consideration when curating these games. Taking them into consideration
ensures student's interests are captured therefore keeping them engaged and
motivated to complete the task at hand.
The image above displays simple
games that students can easily manipulate yet still enjoy and learn something from.
These games are in the form of spin the
wheels, jet flying, puzzles, matching and much more
This could be used for
all grades from kindergarteners learning cvc/ cvce words to sixth graders
learning historical sites. It is used across all subject areas and is free and available
to all users.
Wordwall allows educators
to create and manipulate games to their liking and the enhancement of their learner's
performance.
As a teacher I see myself
using this site as an engaging teacher resource that permits students to have
fun while they learn. For instance, the link below is a game I once created for
a Science lesson on planets. This game authorizes users to choose the correct
spelling for each planet.
Link: https://wordwall.net/resource/62247963/name-the-planets
By: Jaylene Peters
Online games are a very useful assessment tool. They are very engaging and are interesting to the students which makes learning exciting for them. These games can be used to keep track of their achievements as their progress and records are saved. Most of these games can be modified to be relevant to a topic, so they can be applied to all subject areas making them a valuable addition to a teacher's learning materials.
ReplyDeleteJust the mention of computer games will get the attention of any student. The fact that they can be adjusted will allow them to be applied to all subject areas. Computer games require critical thinking and therefor reading and comprehension skills will be developed and will assist them in the writing process. This drives the point that students need to be interested to learn.
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